Dev Notes#
The registry’s latest development note for each game, verbatim — season cadence, client state, sunsets and shutdowns as recorded. Where a note documents a closure, it says so plainly rather than hiding it.
Age of DinoShut down
Shut down 2025-09-30 after ~2 years live; team (GamePhilos) cited transition to an unreleased successor ecosystem — ROAR/achievements promised to carry forward, but successor is undetailed; do not infer continuation. DappBay's stale 'Playable' tag disregarded.
Arc8Shut down
Shut down: official wiki EOL banner (undated 'August 31st', most plausibly Aug 31 2026 given the page's Aug 26, 2026 update) plus Play Store delisting confirms the app is gone. Beast NFTs stayed on Polygon; GMEE moved to Ethereum in Feb 2024.
Blankos Block PartyShut down
Closed PC title; Blankos Mobile successor announced. Track the PC game as the dead build, not the IP.
BLOCKLORDSShut down
Grand-strategy medieval MMO — 7+ years in development, ~$15M raised, reached Steam March 31, 2026; closed roughly four months later when MetaKing pivoted to an AI creative tool. The game had already consolidated Base/Polygon/Immutable assets onto its own LORDCHAIN in mid-2025 (legacy-chain support dropped after the migration window).
CrabadaShut down
Former flagship Avalanche P2E game (~top-3 chain title at 2022 peak, backed by Avalaunch/Zee Prime). Migrated to its own Swimmer Network subnet, wound the game down in two stages through mid-2023, and the subnet then died too — a game ended by the collapse of the dedicated infrastructure underneath it.
CryptoMinesShut down
The archetypal BSC-era boom-bust ending: at peak CryptoMines was one of BNB Chain's biggest games; ETERNAL collapsed ~99% on exploits and dumps, the team discontinued Legacy on December 8, 2021 with a discount-ticket bridge into CryptoMines Reborn, and Reborn itself faded silent after its April 2022 economy rework. The reboot that couldn't escape the token's gravity.
DevikinsShut down
Turn-based mobile RPG whose Void universe ran PvP seasons and content updates into 2026; MoonLabs announced an orderly studio closure on September 9, 2026 — gameplay ended September 15, 2026 while marketplace and withdrawals run through a one-year window.
Doctor Who: Worlds ApartShut down
The BBC-licensed card game's singular ending: it survived its first developer's liquidation only to die with the successor operator — a two-collapse handoff no other registry record shows.
Ember SwordShut down
Notable case: high-profile funded project; buyers of land NFTs received no utility before shutdown.
Era7: Game of TruthShut down
A 2022 TCG that ran real esports seasons, then made the fatal trade: the BNB version closed September 30, 2023 for a 'zero gas fee' migration to GasZero — data did not transfer — and the successor chain's version is now gone with it.
EtheremonShut down
One of the very first playable NFT games — a December 2017 monster battler launched the same month as CryptoKitties' congestion — and an early template for how these projects end: funding exhaustion, store closure, then the domain itself abandoned.
F1 Delta TimeShut down
Canonically cited 'licensed NFT game shut down by license loss' case; assets were swapped into successor ecosystem REVV Racing rather than refunded.
League of AncientsShut down
Ambitious 'world's first free-to-play and play-to-earn MOBA' that contracted game development to Anantarupa Studios; the June 2023 termination forfeited the development funds already paid, and the project never recovered — PitchBook records the company out of business as of February 2025.
League of KingdomsShut down
Ran ~6 years (Jul 2020 – May 2026) — one of the older tracked games; expanded into a platform (LOK Universe/Arena-Z) before closing when the token collapsed post-Binance delisting. Documented sunset procedure: land snapshot Apr 20, vesting lump-sum, NFT/token bridges, refund channel — a comparatively careful wind-down.
MistShut down
The 2021 'playable open-world ARPG' VC darling that burned out on ambition: shipped an alpha, announced its own EVM blockchain (Mist Chain, Apr 2023), then folded — PitchBook records the company out of business December 2025. Distinctive mechanism: a game that pivoted to infrastructure and died in the attempt.
Neon DistrictShut down
Blockade's cyberpunk RPG — a free-to-play Polygon title with NFT gear — abandoned when the studio became Blockade Labs and pivoted fully to generative AI (Skybox), years before the same ending claimed BLOCKLORDS and Genopets' NFT commitments.
Neopets MetaverseShut down
Cancelled in alpha after raising $4M from Polygon Ventures, Blizzard Avalanche fund and others; one of the clearest documented 'cancelled NFT game' records.
Nyan HeroesShut down
Overwatch-style cat-mech hero shooter; four playtests (largest Epic Store wishlist presence for a web3 title) before funding ran out — documented ending: capital failure before launch despite strong traction.
Phantom GalaxiesShut down
Shut down permanently March 23, 2026 (announced March 20, three days' notice, economic pressures). Site and socials offline.
Pirate NationShut down
Shut down: game offline since September 2025; studio ceased operations August 2026; code and art open-sourced under CC0.
Pudgy PartyShut down
Fall Guys-style mobile battle-royale party game co-developed with Mythical Games (NFL Rivals). Launched globally August 2025, hit #1 on the App Store, crossed 1M downloads — killed June 12, 2026 with traction intact when the brand consolidated on fully-owned flagship Pudgy World. The clearest 'killed while successful' case in the registry.
Ragnarok LibreShut down
Licensed-IP idle RPG on LINE/Telegram (Ragnarok Online universe) with DELABS-token market. Launched broadly August 11, 2025; peaked ~35,000 DAU then fell below 5,000 by December; DELABS trading volume collapsed 92%. Delabs cited Web3 portfolio adjustments — a six-month licensed game lifespan.
SYMBIOGENESISShut down
Square Enix's own NFT project — a story-driven collectible 'game' on Polygon where character NFTs unlocked chapters. Ended as designed: the narrative was built with a planned finale, and three selected players co-determined the conclusion in the final World Mission.
Tatsumeeko: Lumina FatesShut down
Life-sim RPG cancelled before launch — never reached open beta. Documented ending: cancelled in development after ~3 years and $7.5M raised. A different failure mode than launched-and-died games: players never owned playable builds, only passes/parcels.
The Walking Dead: EmpiresShut down
Licensed AMC survival-crafting MMO — about three years of development including a year-plus open beta — closed July 31, 2025 when Gala wound the title down; the announcement frames it as a portfolio decision, not a license lapse.
WildcardShut down
2v2 arena MOBA + collectible-card battler (Words With Friends creator Paul Bettner) — Steam early access plus the ambitious 'Thousands' streaming/community web3 layer. Its Wildpass NFTs themselves migrated Polygon→Ethereum mid-development. One of the cleanest documented exits in the registry: treasury returned to holders rather than absorbed.
Wonder WarsShut down
Tactics battler on Ronin from Hello Monster (previously My DeFi Pet). Shut down alongside Realms of Alurya in the same week — both victims of the mid-2025 funding winter on the chain. Official domain and studio socials are dead — the evidence of closure is the silence itself.
Zed ChampionsShut down
Successor to Zed Run (shut down Feb 2025); itself ended May 24, 2026 after 8 seasons — IP moving to casino-native racing with Clutch; horses don't transfer, withdrawal window open. The registry's first gambling-pivot ending.
Aurory TacticsSunset
Aurory's first game — turn-based PvP battler with Neftie creatures on Solana. Sunset explicitly because dual live-ops with the successor RPG were unsustainable (and regional anti-cheat bans were hurting the new game's growth). Successor Seekers of Tokane rebranded to Amiko Legends (Oct 2025) — tracked as a separate record.
Axie Infinity: HomelandSunset
Fully sunset June 17, 2026; replaced by Terrariums land gameplay — no progression carries over.
Bomb CryptoSunset
Bomberman-style P2E title from Senspark — one of the huge 2021 BNB-era P2E launches. Concluded its 4-year run September 2025 into maintenance mode; app delisted April 2026; a 'new version' was teased but nothing shipped.
ICE PokerSunset
The metaverse-poker phenomenon: the 2022 play-to-earn title that rented wearable NFTs for table access and made delegating an asset class — sunset by governance vote into a skill-gated arcade format, not by abandonment.
My Crypto HeroesSunset
Japan's flagship blockchain game — the world's highest-volume crypto game at its 2018-19 peak, still running through its 7th anniversary — now closed after eight years for a Polygon rebuild.
Axie ClassicPaused
The original 2018 card-battler, revived on app.axie in 2024. Still launches and plays, but official development and seasons ended September 10, 2026 — future direction is being handed to the community. Second Axie product to leave official development in one quarter (after Homeland's June sunset).
ChainmonstersPaused
Pokémon-style open-world MMO funded by its 2021 Genesis NFT sale; early access launched March 2023, then the land sale underperformed and the team announced a development pause in April 2023 — servers closed, progress backed up, revival contingent on new funding. The revival never landed: domain dead at verification, ~3.5 years silent.
Champions AscensionPaused
Paused, not dead: servers temporarily shut while Rough House builds REACH Labs; the team frames it as a pause, not abandonment. a16z-funded project. Game domain went offline (checked 2026-09-22); studio site remains up.
Forgotten RuniversePaused
Paused, not shut down: servers offline since January 27, 2026 while the team evaluates a path forward; progress/account data preserved; the Epic Games listing remains but the game is not currently playable.
HoneylandPaused
Solana bee-collecting strategy game; acquired August 2025 and taken offline April 1, 2026 for a complete rebuild — new owner is de-NFTing Generation assets (they become in-game units) while Genesis/passes/land stay on-chain. A third title ('Honey Valleys') launched first under the new economy.
HYTOPIAPaused
Formerly NFT Worlds — pivoted to a proprietary voxel platform after Minecraft banned NFT integrations (2022). HYBUX token on Base launched shortly before the May 2026 service pause; co-founders had been personally funding operations. Delphi Digital previously invested $3M.
MetalCorePaused
Solana migration completed Dec 17 2024 (Season 2, via GameShift) after starting on Immutable zkEVM; servers + Discord closed March 25, 2025 'for important changes' — no return date since, so paused rather than dead.
Nifty IslandPaused
Open beta live since 2024 with 15+ patches; public dev roadmap covers client optimisation, Epic Store and mobile expansion plans. Docs moved to GitBook after the guide.niftyisland.com subdomain went offline.
Realms of AluryaPaused
Polished action RPG (ex-Synergy Land) — Epic Games Store launch early 2025; PvE dungeons, crafting, pets, housing with optional web3 layer. Killed not by its own economics but by the Treasure DAO collapse taking its publisher and milestone funding.
Untamed IslesPaused
The registry's only crowdfunded-collapse case: 70+ staff, two years of development, Kickstarter 400%+ funded — paused Aug 2022 when crypto-market funding dried up; EA launch cancelled a month out and Kickstarter backers told there was no money left for refunds (pre-orders were refunded). Never relaunched. Honest paused: the official wording is 'on hold' not closed, but four years of silence makes it the weakest paused tier.
GenopetsPivoted
Self-described first free-to-play move-to-earn game (founded 2021; $8.3M seed incl. Pantera, Konvoy, Samsung Next, Animoca, Alameda). Steps-to-energy-to-pet-evolution loop shipped on iOS/Android; the team now builds 'WHITTAKR' AI-agent products under the same banner — the app remains downloadable but the founding thesis has been de-emphasized.
NotcoinPivoted
The original tap-to-earn: 35M+ players in four months, 80B+ NOT distributed in one of crypto's widest airdrops — then the game ended and the product became an advertising network. The canonical case of the mechanic outliving the game.
AcryptiaUnverified
Flagship of the Taco Universe multi-game platform; studio also runs Brigade (farming alpha, incl. a Taiko deployment), Combz, Taco Swap. Site claims 150k matches/season — self-reported.
Age of RustUnverified
The Enjin ecosystem's early bounty-puzzle flagship — famous for its ~$1M+ embedded crypto treasure hunt — migrated fully to Polygon in 2022-23 (Rustbits and Mission/Gold Cards airdropped over), explicitly removed play-to-earn mechanics, and made Privateer NFT ownership the single access layer. Now in long development silence.
ApeironUnverified
Ronin god-game in extended rebuild: the core God Game is being redesigned around personal AI agents; battle beta still playable with QoL fixes; tokenomics/Primeval Planets under revision. Season 5 (Jan-Mar 2026) was the last competitive season. Studio is visibly working — the product's form is mid-transition.
Benji BananasUnverified
Animoca's swing-to-earn mobile game; the NFT/token layer migrated twice (PRIMATE→BENJI after the 2023 breach, then to the TYBENG Membership Pass on Base) and the asset layer was handed to community governance in October 2024. Whether earn events still run on schedule is unconfirmed.
Bit Heroes ArenaUnverified
Kongregate's 8-bit 'Bitverse' flagship — top-down battle-royale launched Nov 2022 as open beta, worldwide May 2023; the platform veteran's attempt at cross-game NFT identity (one Hero, every Bitverse game). Still playable and the staking site is up, but no dated official update since July 2023 — unknown under the 90-day rule, Oct 22 re-review.
Blockchain Monster HuntUnverified
Historically significant as the first multi-chain NFT game (Pokemon-GO-style hunting across BSC/Polygon/Ethereum, Oct 2021). No death statement exists; third-party trackers call it abandoned. Unknown under the 90-day rule — Oct 22 re-review.
BrawlersUnverified
Richard Garfield-designed PvP wrestling card game. Rebranded from 'Blockchain Brawlers' in Sep 2023 to de-emphasize web3. Caveat: no documented official patch since Apr 2024 and BRWL liquidity is near-zero — 'active-playable, dormant token economy'; re-review at next cadence is important.
CastileUnverified
Idle card RPG in a Cthulhu-fantasy setting; $25M raised (SevenX, OKX Ventures, Aptos Labs, HashKey). Open beta ran Sept-Oct 2024 with a 10M CAST reward pool, but the CAST governance token was never launched and primary web infrastructure has since gone dark.
CivitasUnverified
4X MMO strategy city-builder from Directive Games (the studio behind Ronin's The Machines Arena). Pre-launch with periodic Chosen land-NFT holder playtests; the June 2025 Ethereum→Immutable zkEVM migration is a documented platform switch mid-development.
Common Ground WorldUnverified
Common Ground World is the current continuation of Town Star — rebranded 2024 under the Common Ground partnership (regenerative agriculture framing); same game lineage, not a separate title. Legacy competitive modes (leaderboards, sandbox) remain accessible via the Town Star listing. Original TOWN token discontinued Jan 2023 (holders swapped to GALA at 2:1); rewards now run on $GALA and $SOIL. GalaChain is a permissioned Hyperledger-Fabric L1 operated by Gala under founder-node PoA — assets are account-custodied via the Gala account, not self-custody wallets.
Crypto RaidersUnverified
Polygon browser dungeon-crawler (idle RPG) from the 2021 cohort — NFT raiders sent into dungeons for loot; a Unity client shipped July 2022 on the game's first anniversary. One of the better-reviewed early NFT RPGs; development went quiet with no announced end.
Crypto UnicornsUnverified
Polygon-era flagship migrated wholesale to Xai L3 June 2024; XAI Foundation grant ended early Oct 15, 2024 (~$1M treasury retained per official update). Post-2024 public activity is thin — honest status unknown pending re-verification.
CryptoBladesUnverified
The archetypal BSC-era boom-bust: mid-2021's biggest P2E name (~$180 SKILL at peak → ~99% collapse) that survived as a platform, pivoting to a SKALE relaunch — honest status unknown pending re-verification.
CyBallUnverified
A 20,000-DAU-at-peak football battler derailed by the FTX collapse, acquired by Coin98 Labs in December 2022 with service promised uninterrupted — then never heard from again. The acquisition-that-went-quiet shape: handed over, incubated, and silently shelved.
DeFi LandUnverified
OG Solana farming sim (2021 seed + awards); December 2023 'reintroduction' folded it under the Kind Knight studio umbrella with DeFi Land Mobile as flagship; site still serves but dated official updates have gone quiet — an ecosystem reshuffle, not a stated close.
DragonaryUnverified
The quiet survivor with a documented sequel migration: Dragonary 1 was officially discontinued after a 45-day migration window into Dragonary 2 (January 2025) — dragons needed a Migration Token or became unusable. Still playable per February 2026 third-party reports, but the official feed has been silent since February 2025: unknown under the 90-day rule.
Dragonverse NeoUnverified
Distinct seasonal browser game on the MOBOX platform — record is the game, not the MOBOX ecosystem. Assets/scores reset each season; MODragon NFTs carry buffs. Portal unreachable at 2026-09-22 verification; last season announcement Jun 2025 — treat as stale until a live season can be observed.
Egg DropUnverified
Casual egg-drop/bingo/collection game with real mechanics (link combos, egg-type effects, Punch rerolls, Bingo boards, PvP attack/steal, Birdie staking). Standalone bot merged into GOMBLE SQUAD — third-party listings may still show a standalone app; the merge notice controls. Post-merge Egg Drop-specific dev updates are thin vs ecosystem-level Gomble comms. $winG was the pre-TGE reward token; $G is the post-TGE ecosystem token.
EthermonUnverified
One of the first NFT games ever shipped — launched December 2017 in the same wave as CryptoKitties, predating the whole P2E era. The team ran out of funding in 2019 and open-sourced it under a community grant model rather than closing — a different zombie shape: not a rug, not a sunset, a handover that never fully landed. Site unreachable now; unknown under the 90-day rule, Oct 22 re-review.
Farmers WorldUnverified
Early WAX farming game — once a top-3 blockchain game (~85K daily wallets at 2022 peak) — now a zombie: infra up, assets trade, no development signal for four-plus years.
FarsiteUnverified
The most ambitious token design nobody noticed dying — a space MMORTS where every ship is a collateralized NFT carrying its own base value in Credits (destroyed ships burn back collateral to the owner). Alpha shipped June 2022; silence since the alpha era. Unknown under the 90-day rule, Oct 22 re-review.
HIMUnverified
AI companion/nurturing game — thin traditional game mechanics but substantive blockchain tie (BNB-priced NFT auctions, $AI economy). April 2026 'ONE' teaser (merging HIM+HER) is continuation evidence, not proof of shipping cadence.
InfluenceUnverified
Fully-onchain space strategy MMO — asteroid colonization, player-run industrial economy, SWAY currency. One of the earliest Starknet builders (committed 2021, migrated from Ethereum). Starter Packs from $30 gate serious play.
Kuroro WildsUnverified
Alpha suspended mid-March 2025 ahead of engine rebuild into Beta targeting Steam; $KURO stealth-dropped on Solana Oct 30, 2025 (ICM pivot, AI-agent 'CEO Toru' public persona) despite Ronin community expectation — migration context, not a shutdown.
Light NiteUnverified
One of the earliest earn-while-playing shooters (2021): a Bitcoin battle royale paying Lightning-network satoshis per kill. Migrated its NFT economy from Liquid (a Bitcoin sidechain) to Solana as 'Light Nite X' in March 2022, with the Legacy Bitcoin build promised continued maintenance; never shipped on Steam.
Mini Royale: NationsUnverified
Faraway's flagship Solana FPS ran five public seasons through mid-2023, then the studio's attention moved to the Faraway platform, Serum City, Legends of the Mara and later Farcade; the site still serves but no dated official update has surfaced since — a silent pivot, not a stated close.
MixMob: Racer 1Unverified
Card-strategy racer from ex-Halo/FIFA/Battlefield devs — shipped on mobile May 2025 with Solana MixBot/Mask NFTs and MXM entry-fee races. Live but quiet since launch window; unknown under the 90-day evidence rule — Oct 22 re-review.
MOBOXUnverified
BNB Chain's flagship GameFi platform (2021) — MOMO NFT collectibles, seasonal competition titles (Token Master; Dragonverse Neo is a separate registry record) and a yield-farming layer around MBOX. Surviving by diversification: the 2026 roadmap expands into verifiable health data while seasonal play continues.
Monsta InfiniteUnverified
An Axie-clone that built its own sidechain (Monsta Chain) and kept running long after going dark — official channels silent since July 2023, yet April 2026 third-party reports describe a live chain, an active DAO, and ongoing land/cloning updates. Unknown under the 90-day rule: alive in practice, unprovable from official sources.
MoonrayUnverified
Third-person PvP arena battler (1v1/4v4/deathmatch); PS5 version planned without web3 features (platform policy). $MNRY ERC-20 token announced for tournament wagering.
PegaxyUnverified
Axie-style horse-racing game (dual-token PGX governance + VIS utility), once among Polygon's largest 2022-era plays. Migrated the whole stack to its own Mirai Chain (Avalanche subnet) in 2024 — then went quiet; the web infrastructure itself now fails, but no official ending was announced.
Plant vs UndeadUnverified
The 2021 PH/LatAm phenomenon — a Plants-vs-Zombies farming clone that put hundreds of thousands of households on BSC before PVU's ~99% slide — now in a pause/relaunch limbo that typifies the era's second acts.
ProspectorsUnverified
One of the oldest live blockchain games — a fully on-chain free-market MMORTS where every action is a smart-contract call (2019). Notable mechanism: one game, three separate world-instances on two chains. Still running but development has looked frozen for years — unknown under the 90-day rule, Oct 22 re-review.
SecondLiveUnverified
BNB-chain metaverse (2021) that survived where most virtual worlds died — repositioned itself as an 'AI-driven world modelling platform' in June 2025 and shipped a governance token two months later. One of the handful of 2021-era metaverses still operating.
SERAPH: In the DarknessUnverified
Seasonal live-service ARPG (S3 Jun 2025, S4 PTR Sep 2025). Steam listing delisted in 2025 — distribution moved to official launcher + mobile; not a shutdown.
Spells of GenesisUnverified
The historic record: first game ever to tokenize assets (FDCARD, March 2015 — the 'Historical NFT' era on Counterparty/Bitcoin). Development halted 2019 but the game never formally closed; collectible issuance continued via ChainChronicles (2023). Exists in a maintenance/legacy limbo no other record matches.
Spider Tanks: Cores of ChaosUnverified
Spiritual successor to the 2022 Gala-era Spider Tanks — live Dec 8 2025 on Immutable infrastructure; all tanks/bodies unlockable by playing. Whether original Spider Tanks NFTs carry over is unconfirmed in launch materials.
TatakaiUnverified
Anime open-world RPG in regional soft launch since Oct 2025; sits on the POBS protocol layer — this record is the game, not the protocol. No single named game token (economy is ERC-404/AMM asset-level); funding coverage corroborated but partly PR-syndicated.
The Machines ArenaUnverified
Open beta since April 2024; Steam release Jan 14 2025 made it the first Ronin game on Steam; PS5 in development. $TMA token announced but not launched.
Tiny ColonyUnverified
Award-winning team's management sim migrated Solana → Immutable X in January 2023 for scalability and Ethereum-ecosystem reach — a textbook voluntary scale migration. Site still serves; public updates have since gone quiet.
Vexi VillagesUnverified
Gala's idle city-builder — worker-placement harvesting loop where players grow city blocks and attract visitors; Town Hall advancement system added research, taxes and worker leadership in the last dated build.
VoxelsUnverified
Solo-dev browser metaverse (ex-CryptoVoxels), one of the few tracked worlds with NO token. Last official feature work May 2026 (Lua scripting, Live Radar PR, party mode); dev remains publicly active on adjacent projects but Voxels has gone quiet — re-review in 30 days.
Voxie TacticsUnverified
Tactical grid-battle RPG (Disgaea/FFT lineage); migrated to Polygon Sep 2022; Titan Arena 'risk-to-earn' mode + Immutable Play quests added early 2026; 20,000-VOXEL tournaments ran through mid-2026. Comms have gone quiet since June.
WalkenUnverified
Solana move-to-earn app — walk to level CAThlete NFTs and earn WLKN; flagship of the Cuze hyper-casual ecosystem. Once a top move2earn name beside STEPN and Genopets; the app and token still exist but official development communication has gone quiet.
Wild ForestUnverified
Free-to-play real-time strategy card-battler on Ronin; collect-unit decks, open economy, $WF token. First anniversary Oct 2025 ($25M+ WF spent, 25% deflation); Arena mode (May 2026) removed the NFT entry barrier for competitive play. Cadence was strong through mid-2026 — flagged unknown only because the newest dated evidence is ~130 days old.
X EmpireUnverified
Tap-to-earn empire-builder riding the post-Notcoin wave: level a cartoon Musk through taps, negotiate 'deals' for yield, claim the airdrop. Post-TGE it persisted as a bundle of mini-apps; the honest state is decayed-but-running.
X World Games (Dream Card)Unverified
Binance-incubated 2021 GameFi platform — Dream Card TCG hit a claimed million users, then the roadmap's game-hub/NFT-launchpad ambitions stalled. Site still up, socials appear automated, no dated dev update since late 2022 — unknown under the 90-day rule, Oct 22 re-review.
ZeeverseUnverified
Free-to-play cross-platform creature-collecting MMORPG — ex-TreasureDAO game now on Ronin; claims 35,000 registered players. Dual utility tokens ($VEE, $TREE) plus the newer Forest Protocol layer ($FOREST) it spun out for other games.
Zoo Crypto WorldUnverified
2021 'Jungle Metaverse' featured in a BNB Chain project spotlight; on-chain activity flatlined after its last contract deployment in August 2022 and the official domain is now dead — never formally closed, never revived.
AavegotchiActive
DAO-governed ecosystem; Polygon era ended with contract freeze — canonical assets/gameplay now on Base. Record covers the playable platform (Gotchiverse 3D + Gotchi Guardians).
Alien WorldsActive
Evolving from a single mining game into a DAO-governed multi-game platform (Galactic Hubs grants, Planetary Syndicates); companion titles Mayhem and Outlaw Troopers racing already live; Alien Legends beta planned Q3 2026.
AudieraActive
Web3 continuation of the Audition dance franchise (officially licensed). Rhythm/dance gameplay is real but lighter than flagship blockchain games; NFT relationship is creator-content (mint tracks), not equipment. Project claims (560M Audition heritage, 1M users) are project-sourced, not independently verified.
Aurory: Amiko LegendsActive
Extraction creature-collector roguelite RPG — rebranded from 'Seekers of Tokane' in Oct 2025 (Nefties renamed Amikos). Raised ~$11M early for Solana gaming; now expanding to Steam. Free to play; Amiko NFT creatures and AURY/OKA earn economy optional.
Axie Infinity: OriginsActive
Season 18 concluded September 2026 with bAXS rewards; seasonal competitive cycle continues.
Axie Infinity: TerrariumsActive
Homeland's successor — a lightweight passive land/axies game (activate plot, assign axies, spend Lunium per Tick, earn bAXS hourly). The second generation of Axie land gameplay; grand expeditions and boss battles announced for later versions.
Big TimeActive
Open Access live; Big Time Rewards monthly-pool programme launched September 14, 2026.
Calamityearly_access
Free-to-play top-down sandbox MMORPG (WoW/Albion-flavoured) — seasonal play-to-airdrop model; WYRM token still pre-TGE. One of the games that survived the Treasure DAO collapse by replatforming to Ronin.
Cambriaearly_access
Seasonal live rounds (Gold Rush, Islands, Dungeons) toward a single persistent Genesis universe; native token launch planned with Genesis mainnet — not yet live.
CatizenActive
Cat-merge mini-game that became Telegram's top-grossing game and then a platform: the Game Center now hosts dozens of casual titles on TON with CATI as the consumable — a rare tap-to-earn survivor that converted into a distribution hub rather than a single game.
Chumbi Valleyearly_access
The 2021-era Axie-alike that refused to die — big raise, years of quiet building, an honest Feb 2025 land sale admitting the runway was short, then a May 2026 founder-return revival roadmap with token migration (CHMB→CHB) and playable minis. Rare case of a project surviving its own near-death transparency.
Continuum WorldActive
The 2021 land-sale MMO that quietly survived: seasonal 'First Settlers' events still run — Season 5 opened May 15, 2026 and runs to October 16, 2026 — with a Central Lands expansion in preview and a Godot 4.6 engine migration announced.
CryptoKittiesActive
The origin record: launched November 2017, established the ERC-721 standard and congested Ethereum so severely it forced the scaling debate. Migrated from Ethereum to Dapper's own Flow chain; the 2025 relaunch made it a living service again.
DecentralandActive
Regenesis Labs operates under monthly status-update transparency (financial dashboard, roadmap, MANA treasury); Decentraland Foundation leadership transition underway as of mid-2026.
Decimatedearly_access
Long-running Solana survival RPG (Fracture Labs founded 2018) that survived the 2026 NFT slump by rebuilding its economy — DIO rewards now derive from ecosystem spending rather than emission — while restructuring toward a full release.
DeFi KingdomsActive
Chain-level sunset (DFK Chain → Avalanche C-Chain) is infrastructure migration, not a game shutdown; verify C-Chain migration at next review. One of the longest-lived live blockchain games.
ev.ioActive
Beta launched Jan 2021; browser-native arena FPS — instant play, no download or signup; SOL/NFT earn layer is optional via partner NFT skins (Fractal). Social channels quiet ~18 months; game still runs.
EVE Frontierearly_access
Open alpha live since December 2024; Cycle 6 patch and live events active September 2026; Carbon engine being progressively open-sourced; launch date not announced.
Fableborneearly_access
Free-to-play mobile ARPG on Ronin with an optional web3 layer (POWER token, Kingdom and Primordial NFTs, RON gas). Seasonal opens with prize-pool guild competition — Season 5 raised the player webshop share to 95% of pool. Between seasons the client is offline, which is normal for its cadence.
FaralandActive
2021-wave BNB turn-based RPG — hero summoning, expedition quests and land NFTs with market-fee rewards. A surviving-but-quiet P2E-era title.
FIFA RivalsActive
Officially licensed FIFA mobile football game (Mythical Games): arcade PvP with real-player NFT cards. The NFT layer moved to Mythical's USDC-priced Pulse marketplace in April 2026 (MYTH balances converted at 500:1); weekly content seasons run year-round.
Football.funActive
On-chain fantasy football on Base — players hold tokenized player-share assets whose prices move with real-world performance and market activity; FUN token TGE'd late 2025 with monthly reward distributions now permanent. Evolving into the Sport.Fun multi-sport ecosystem (shared account/reputation across titles). One of the largest consumer apps on Base — revenue and volume self-reported by the team.
Forgotten Playlandearly_access
Relaunched as 'Forgotten Playland: Party Edition' on Steam July 30, 2026 ($9.99) following the Epic-store closure in February 2026.
Gods UnchainedActive
New Conquest mode live since July 2026; monthly seasons, balance patches and expansions ongoing.
Guild of GuardiansActive
Active live-service seasons; Guild Wars (guild-vs-guild territory mode) launched in beta April 2026.
Hamster KombatActive
The biggest user-acquisition event in blockchain-gaming history by claimed reach: tap-the-hamster loop in a Telegram mini-app whose Sep 2024 airdrop drew 'dust' complaints; HMSTR trades far below its launch peak while the team expands into a multi-game 'HamsterVerse' on its own TON L2.
Heroes of MaviaActive
Sustained ~20-day update cadence through Sep 2026 (Alliance War status, battle/chat improvements, stability); Skrice positions future updates around new Legendary items and game modes.
Illuviumearly_access
Arena playable and actively patched; flagship MMO 'Obelisk Rising' in development targeting December 2026 launch; Beyond TCG still pre-MVP.
Immortal Rising 2Active
Dark-fantasy idle RPG on Immutable — successor to the original Immortal Rising mobile title (1M+ players). Progression NFTs (Arcane Stones, equipment, avatars) sit on the web3 layer; IMT token TGE'd Q1 2025.
Lost RelicsActive
Enjin's flagship action RPG since May 2019 (launched as Forgotten Artifacts) — one of the longest continuously developed NFT games anywhere, still shipping content seven years on while weighing a Matrixchain move.
Lumiterraearly_access
Open-world survival-crafting MMORPG (Embers of the Legacy). Migrated from closed beta on Ronin to a fully on-chain season model on Monad; currently between seasons with the next confirmed in build. Distinctive: personal AI companion learns each player's style.
MapleStory NActive
Nexon's blockchain MMORPG on the Henesys Avalanche L1 (AvaCloud) — the franchise's NFT-native entry, live since May 15, 2025. Item economy runs on fusion/upgrading with NESO spent items and NXPC protocol token; quarterly NXPC burns from protocol revenue. Celebrated its first anniversary mid-2026 with events and a dedicated open economy.
MIR4Active
The 2021 PC MMORPG that industrialized play-to-earn at scale — hundreds of thousands of concurrent players farming DRACO — and one of few major Korean-studio chains still operating five years on.
Mirandusin_development
Gala's flagship fantasy MMO — Materium-powered world in development for years; the Eternal Night alpha, deed/building claims and in-game item minting are all live in test form, with no launch date stated.
Music MogulActive
Music tycoon management game ('play-to-own'); SOUNDRAW AI-music partnership announced 2026-02. SOUNDRAW describe Tyranno as formerly WAX Studios. Launch-date sources conflict: DappRadar guide says Jan 16 2023 while launch quest ran Jan 2024 — first_playable_date uses 2024-01 (month precision) pending reconciliation.
My Neighbor AliceActive
Chapter One (first production release) live since Jun 17 2025 after multiple alpha seasons; ALICE FT4 deployed on Chromia mainnet with ColorPool DEX integration announced.
My Pet Hooliganearly_access
Free-to-play-origin social-action game (combat + UGC creation) on Epic; after a 12-month Polygon exclusivity ended, the studio pivoted to a paid model ($9.99 early access, $19.99 at launch) and restarted the engine in January 2026 following a quiet stretch. KARRAT token on Ethereum; ZuckBots companion NFTs planned.
NBA Top ShotActive
The biggest mainstream NFT product ever measured — ~$1B in 2021 peak marketplace volume — and the test case for licensed-sport collectibles surviving the bust: still shipping official season content five years on.
NFL RivalsActive
Licensed NFL product; Year 3 reset retired base cards into Training Points and introduced locked-cards + rarity-based Mint Tokens — an example of a studio actively redesigning asset ownership post-launch. Same publisher as Blankos (sunset) and FIFA Rivals.
Nine ChroniclesActive
Fully on-chain own-chain game — state lives on a P2P network, not central servers; the mobile variant runs on the Heimdall chain. Open-source client and modding-friendly tooling (Mimir/Chrono).
Off The Gridearly_access
Early access live; five-phase 2026 roadmap (Jun–Oct) targets full 1.0 release in October 2026 — a planned date, not confirmed.
Othersideearly_access
Four years in development; new lead James Hall (announced Sept 2026). First Trip demo July 2022; persistent Nexus hub live since Sept 2025; Resource Game announced 'later this year' with community testing underway — resources may reset during test phase.
Parallelearly_access
Open beta live; five-faction sci-fi TCG with a bank-or-play energy mechanic; released on Steam April 2026.
Photo Finish LIVEActive
Virtual horse racing on Solana: own/breed/race NFT horses with real-time 3D races, CROWN token economy, wagering, and a breeding marketplace. Third Time's open-tote protocol (Accelerate 2025) extends the par-mutuel pools beyond the game itself. The only officially licensed Kentucky Derby gaming partner.
PixelsActive
Client open-sourced July 2026; community hub and governance voting rolling out; Stacked rewards app live on Ronin.
Providencein_development
UE5 third-person survival/extraction shooter from Dynasty Studios (Copenhagen/Istanbul) — over $16M raised (Framework, CoinFund, Dapper, Avalanche). Fully on-chain player economy on an Avalanche subnet with planned collection mints on Ethereum; free-to-play by design with nothing gated behind NFTs.
Pudgy WorldActive
Browser-based social world (12 towns of 'The Berg', quests, minigames) on Igloo's Abstract L2 — crypto-optional: no wallet needed for basic play, Pudgy Penguin NFTs and physical-toy scanning unlock extra content. Now the flagship after absorbing Pudgy Party's focus. Announced Dec 2023, two-year dev path (zkSync plan → own Abstract chain, mainnet Jan 2025).
RavenQuestActive
Formerly Ravendawn Eternal — Early Access Phase 1 opened Aug 29, 2024 (10M $QUEST play-to-airdrop), global release March 2025; sustained expansion cadence (Fortune's Frontier seasonal resets, Rise of Tyrants endgame PvE, New Wilds hunting zones).
REVV Racingearly_access
Dormant-scale but still playable — ~2.2k wallets/mo; ecosystem rebranded to Motorverse which now hosts ~10 live racing games (Torque Drift 2, MotoGP Ignition, Formula E). Record covers REVV Racing specifically, not the hub.
Shrapnelearly_access
Steam Early Access launched Mar 12 2026 (~2-month planned EA, extendable). NFT layer moved from Avalanche to GalaChain in the same window — older Avalanche-era documentation is stale. SHRAP token exists as ecosystem utility.
SkyweaverActive
Maintained rather than actively expanded post-Horizon rebrand; matches still run and the card market operates.
SleepagotchiActive
Sleep-to-earn health app on Solana — bedtime consistency measured via phone/wearable data pays on-chain rewards, wrapped around a collectible Dino companion. September 2026: folded into parent 'Gotchi Labs' as its first vertical (SLEEP→CHI) — a live expansion-pivot, not an ending; the gamified layer persists.
Smolboundin_development
Life-sim RPG ('Animal Crossing meets Raft') built on the Smol Brains NFT IP — ex-Treasure flagship that survived the DAO's collapse as an independent project. Public launch still pending; NFT-gated playtests are the current access path.
Somnium SpaceActive
The independent VR metaverse that survived Valve's 2021 crypto purge — land NFTs auctioned October 2019, CUBE token 2020 — now detangling from crypto architecture for its first Steam release in five years.
SorareActive
Largest mainstream NFT card game; multi-sport. Chain labeling requires care post-migration — cards on Solana, balances on Base.
SpellborneActive
Open beta since late 2024 on Ronin; Season 2 (Sept 17, 2026) rebalanced points to reward skill over grind and introduced $BORNE sink discounts — actively tuned live economy.
SplinterlandsActive
Weekly release cadence continuing; Frontier format and Visions of Verico land mini-set added 2026.
Star Atlasearly_access
Multi-product ecosystem mid-migration: SAGE C4 (Combat, Crafting Habs, Claim Stakes, Council Rank) is in open beta on the PTR and is set to replace SAGE: Starbased; gameplay chain is moving from Solana to Star Atlas's own z.ink L1 (testnet live, mainnet launch contingent on z.ink genesis); Holosim deprioritised pending C4; flagship UE5 MMO still in development. Studio has publicly documented operating constraints.
STEPNActive
Move-to-earn pioneer — NFT sneakers, GPS-tracked walking/running earns tokens; dual-token economy (GST utility, GMT governance). STEPN GO (2024) is the expanded sibling app sharing the GMT economy. One of the few NFT games with real mainstream reach — in the registry as the canonical 'is it still alive' benchmark, and the answer is yes.
Sunflower LandActive
Open-source codebase on GitHub — unusually strong primary evidence for continued maintenance.
The Beaconearly_access
Fantasy roguelite dungeon-crawler in browser; flagship title that departed the Treasure ecosystem April 2025 — weeks before Treasure Chain shut down May 30, 2025 (assets bridged back to Arbitrum). Token (BCN) never launched; NFT founders' characters/cosmetics on Arbitrum. Reduced-scope but officially still building.
The SandboxActive
Weekly Game Maker engine releases continuing through September 2026, including new templates and beta builds.
The Six Dragonsearly_access
One of the oldest blockchain games still shipping — an open-world RPG on Enjin since 2019, relaunched on Epic in April 2024 and now running a community multi-chain strategy: Enjin and Immutable integrations live, with the third chain (TokenVille) chosen by an in-game player vote in December 2024.
Thetan ArenaActive
Flagship of the 'Thetan World' family (Rivals, Creator, Immortals); hero-NFT economy optional around a conventional MOBA — one of the longest-running live NFT games (since Nov 2021).
Treeverseearly_access
Season 2 (Feb 17 2026) is a monthly-updated build in public stress test — the team announced possible resets. Timeless avatar and $END store integrations roll out via monthly patches; earlier seasonal campaigns ran 2024–25.
Undead BlocksActive
Went quiet after early access, acquired by Wagyu Games, relaunched on Avalanche Jul 2025. Currently in soft launch — verify stable release state at next review.
UplandActive
Active feature cadence through 2026: Troves/Trove Banking, Upland Progression, Uppie system, in-game Discord rollout; Genesis Week anniversary events continue annually.
Valanniaearly_access
Realms phased rollout since March 2026; economy integration staged (Reforged Era rewards, mount ORBs); studio announced second IP 'Law of the Abyss' May 2026 — expansion, not pivot.
VulcanVerseearly_access
Open-world fantasy MMORPG on Vulcan Forged's own Elysium L1 chain — unusual for running in open beta for five-plus years (launched March 2021). Lore written by fighting-fantasy authors; PYR governance + LAVA reward dual-token economy.
Wolf Gameearly_access
The 2021 phenomenon — 10,000 sheep/wolves sold out in hours at 0.06942 ETH, ~$52M and 13,000 ETH of volume inside five days, and the game-theory risk/reward loop that defined an era. Since then a four-hop odyssey: Pixel Vault acquired 2023, relaunched on Blast 2024, Solana token early 2025, Pixel Vault wound down July 2025, and collector Seedphrase bought the IP September 2025 — the ecosystem reset on Abstract is underway now. Early access under the new reset; the first record whose survival mechanism is a collector becoming the owner.
World of Dypiansearly_access
Closed-beta MMORPG shipping regular content (daily boss, seasons, mall/shop). opBNB UAW metrics are wallet counts and likely bot-inflated — corroborate activity via shipped updates, not DappRadar numbers alone.
