In 2021, “play-to-earn” was the pitch that put millions of wallets into games — Axie’s SLP economy, STEPN’s sneakers, the BNB bomber clones. Five years on, our registry gives a concrete answer to what happened to that generation: most of the era’s flagship titles are still running, but almost none of them still run on…
The NFTVideoGames registry passed a hundred tracked games on September 22, 2026 — 103 records, each carrying a status verified against primary sources and a dated re-review. This is a snapshot of what that set contains as of that date: who is alive, who is not, who is dying, and what the distribution says about…
Blockchain games die in at least twenty-five documented ways. Coming back is rarer — but the verified registry now holds a dozen documented revival attempts: IP acquisitions, community takeovers, engine restarts, token rebuilds and chain hops. Some produced a genuinely living game. Most produced a holding pattern. This is what the record says about who…
In 2021, BNB Chain — then Binance Smart Chain — was the densest GameFi habitat ever assembled: low fees, fast blocks, and a retail audience primed by play-to-earn made it the default launchpad for a generation of NFT games. The NFTVideoGames registry now tracks 24 verified BNB records, and the chain’s 2021 cohort is the…
Does the kind of game track with whether an NFT game is still alive? Across the registry’s 165 records, the descriptive answer is yes: the living share by primary genre ranges more than three-to-one in this snapshot — MMO has the highest living share (15 of 19 records, 79%) and sports the second-highest (7 of…
Did the chain decide whether an NFT game lived? Across the registry’s 165 records, the honest answer is: the chain didn’t kill them, but it didn’t save them either — survival tracks who a chain hosted, not the chain itself. Measured by verified status, the spread is real: Polygon carries the deadliest cohort (7 of…
Does paying to start an NFT game make it likelier to survive? Across the 165-record registry, the answer is flatly no — and the honest version is more interesting than either marketing story. Charging entry never protected a game; the specific place a game put its NFT layer did. The numbers, by access model “Endings”…
A licensed IP is supposed to be the safest foundation an NFT game can have — a built-in audience, real brands, official sanction. The registry’s licensed set tells a different story: a third of the twelve licensed-IP records have already ended, a worse share than the registry average — and in two of the four…
“Paused” is the politest status a blockchain game can claim — servers off or development frozen, roadmap shelved, but an explicit promise that this is not the end. The NFTVideoGames registry carries ten paused records, and the measured pattern is uncomfortable: the only same-operator return in the set — Axie Classic‘s 2024 revival — is…
“Is this game dead?” usually has a wrong assumption inside it — that dead and alive are the only two states. In the NFTVideoGames registry, 49 of 165 tracked games sit in unknown: neither confirmed running nor confirmed ended. This piece explains what that status actually means, what the middle looks like in practice, and…